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How to Cut Input Lag and Boost FPS on PS5 and Xbox Series X|S

Maggy Panes
145

Modern consoles pack plenty of power, but that power only goes so far if the settings are working against you. Whether you’re gaming on an entry-level 4K TV or a high-refresh monitor, the gap between a sluggish, delayed setup and one that feels crisp and responsive usually comes down to a few key adjustments. Here’s what’s actually worth changing.

Understanding Input Lag and Why It Matters

Input lag is the delay between pressing a button and seeing the action happen on screen. In fast-paced games, even an extra 30–50 milliseconds can be enough to feel off. In most cases, the console isn’t the problem — the display is.

A lot of modern TVs have image processing switched on by default: motion smoothing, noise reduction, dynamic contrast and similar enhancements. They may look good in a showroom, but they also add delay. That extra processing time is exactly what makes games feel less responsive.

Enable Game Mode on your TV or monitor immediately. Every major display brand — Samsung, LG, Philips, Sony — offers some version of a Game Mode that cuts down post-processing and lowers input lag dramatically. On LG OLEDs, for instance, Game Optimizer mode can bring input lag down to under 2ms at 4K/120Hz, which simply isn’t possible with standard picture presets enabled.

Console Settings That Make the Biggest Difference

Once your display is set up properly, it’s time to look at the console itself. Both the PS5 and Xbox Series X|S come with defaults that often lean more toward visual quality than outright responsiveness, and that won’t suit everyone.

On PS5:

– Navigate to Settings → Screen and Video → Video Output

– Enable 120Hz output if the display supports it

– Set Performance Mode or Resolution Mode per game under Game Presets

– Disable HDR temporarily if the TV isn’t properly calibrated (more on this below)

On Xbox Series X|S:

– Go to Settings → General → TV & Display Options

– Enable 4K and 120Hz if supported

– Turn on Variable Refresh Rate (VRR) — this eliminates screen tearing without adding lag

– Use Auto HDR selectively; it adds processing overhead on some displays

VRR is one of the most useful settings available on both systems. PS5 and Xbox Series X|S support HDMI 2.1 VRR, which matches the display’s refresh rate to the console’s output in real time. The result is a smoother image, no visible tearing and very little added latency.

HDR Settings and the Common Mistakes Players Make

HDR sounds simple on paper, but in practice it causes more confusion than almost any other display setting. If it isn’t calibrated properly, HDR can wash out colours, crush shadow detail and, on some screens, even increase input lag by triggering extra tone-mapping.

The mistake people make most often is leaving HDR on when the display can’t really handle it. To show HDR content in a meaningful way, a panel generally needs at least 600 nits of peak brightness. Below that, HDR often ends up looking worse than a properly adjusted SDR image.

On PS5, it’s worth taking a few minutes to run through the HDR calibration tool under Screen and Video. Xbox Series X|S has a similar setup process. Both guide you through black levels and peak brightness, and the difference is usually obvious once it’s done correctly.

If HDR still doesn’t look right, switching back to SDR with a well-tuned picture mode often gives you better overall image quality and lower latency at the same time.

The Broader Culture of Performance Optimisation

The push for smoother, faster digital experiences goes well beyond console gaming. Across the Dutch digital entertainment space, users increasingly expect low-latency, high-performance interfaces wherever they spend time online. Streaming services, mobile apps and online gaming platforms are all judged in part by how responsive they feel. Dutch players who like to fine-tune their console setup often bring that same performance-first mindset to other forms of digital entertainment. Platforms offering bonus incentives — such as a free spins casino — have also invested heavily in interface speed and mobile optimisation to keep up with those expectations. At this point, a smooth and responsive experience feels less like a premium extra and more like the standard people assume they’ll get.

Monitor vs TV — Which Actually Performs Better

For competitive gaming, a dedicated monitor will usually beat a TV. The reasons are fairly straightforward:

  • Monitors typically offer 1ms–5ms response times versus 10ms–30ms for TVs in Game Mode
  • 144Hz and 165Hz panels are common at affordable price points
  • Monitors rarely include the aggressive processing features that TVs default to

That said, TVs have improved a lot. LG’s C-series and Samsung’s QN90 models, when used in Game Mode, now come surprisingly close to mid-range gaming monitors in terms of input lag. If you care more about screen size and HDR than outright competitive performance, a good TV is still a strong option.

The main thing to remember is that settings usually matter more than price. A properly configured mid-range display will often outperform a much more expensive panel left on factory defaults.

Getting the Most From Every Session

Cutting input lag and improving FPS on PS5 and Xbox Series X|S doesn’t mean buying new hardware. Turning on Game Mode, enabling VRR, calibrating HDR properly and choosing the right output resolution takes less than 15 minutes in total. The improvement is immediate, easy to notice and, for anyone who cares about how their games feel, absolutely worth doing.

Tags: Featured

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